- 24h
- 4
- 30d
- 11
- people
- 3
- 7 days
why #1
How this score was built
(32.5 + 2.0 + 2.8 + 6.2) × age decay 0.94 × integrity 1.00 = 50.27
- Poke integrity
- 0 of 11 flagged as risky
- Where pokes came from
- website 100%
- Last recalculated
- 16 minutes ago
Every listing is scored by the same formula, on public numbers. Read the method
A three-lane endless runner. Roll a ball through the Brightwood to collect coins and runes, dodge boulders, and compete on global leaderboards. No ads, no in-app purchases; Google Play price €4.99 (one-time).
What Rune Bouncer is
Rune Bouncer is a single-player, three-lane endless runner in which you roll a ball down an endless forest track. Each run ends when you hit a boulder, so the game is about surviving as long as you can to beat your own distance and compete on global leaderboards.
How it plays
- Control a rolling ball on a track three lanes wide using swipe gestures, arrow keys (A/D), or on-screen controls.
- Steer between lanes to collect gold coins and blue runes while avoiding boulders and gaps.
- The track speeds up the longer you last; one collision ends the run.
Progression and rewards
- Coins: spent in-game to buy ball skins (8 skins available). All skins are earned by playing; there are no purchases for skins.
- Runes: multiply your score, clean runs through rune trails increase your multiplier.
- Power-ups: Boost (speed forward), Breaker (smash through obstacles), and a stored Jump to clear hazards when timed correctly.
- Achievements: 60 achievements covering runs, coins, top score, distance and skins earned.
Online features (optional)
- Optional Google sign-in: submits runs to global leaderboards and preserves progress across devices.
- Leaderboards: five leaderboard types (total runes, highest score, longest distance, total coins, total runs) with global, continent and country scopes. Country is selected by the player.
- Anti-cheat: runs are submitted with data to verify plausibility; suspicious runs are held for review.
Privacy and monetisation
- No advertising, no analytics SDKs, no third-party trackers, and no in-app purchases.
- One-time price on Google Play: €4.99. The game can be played offline without signing in.
- Google sign-in requests only basic profile and email to create a leaderboard account; email is used only for account identification and contact if necessary.
Platforms and availability
- Built with Three.js and packaged for Android, iOS, Windows and the browser. The site states releases are being prepared and store listings will be posted when live.
Support
For support, leaderboard enquiries, bans or data requests, contact the developer at [email protected]. The developer aims to reply within a few days and to handle data requests within 30 days.
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